as a playable character unlocked from the start. Mario makes his first appearance in a fighting game in the original Super Smash Bros. With the use of other power-ups, such as the Ice Flower, Super Leaf, or Super Bell, Mario (and anyone else who obtains these items) is able to create ice and use it to freeze opponents, fly into the air, and climb up walls respectively.
series, Mario is able to summon fire from his hands without the use of a Fire Flower.
As seen in Super Mario RPG and the Super Smash Bros. He seems to be skilled in gymnastics, as he can walk on tightropes, swing vertically on bars, and climb fences both horizontally and vertically. Mario appears to be able to run at superhuman speeds and is also able to jump off of walls indefinitely. He is also able to perform many of these incredible jumps in quick succession. Though the height of his jumps varies between games, they are always greater than that of a normal human being. One of Mario's trademarks is his incredible jumping ability. Mario is also seen lifting a fortress that weighs an estimated 100,000 tons in Super Mario World and then kicking it away. He lifts a comically overweight Luigi in the form of an attack in Mario and Luigi: Bowser's Inside Story. He is seen lifting the giant King Bob-omb, and, even a more impressive feat, swinging the great King Bowser around by the tail and throwing him great distances in Super Mario 64. Mario seems to possess superhuman abilities, such as superhuman strength and stamina, the ability to control fire, and more. Mario (his persona in this game is also a playable character in Super Smash Bros.
Mario and friends also star in series such as Mario Kart, an off-the-wall racing franchise, Mario Party, a long-running party series, various Mario-themed sports titles such as Mario Golf, Mairo Baseball and Mario Tennis, hands-on RPGs like Super Mario RPG, Mario and Luigi and Paper Mario, and a puzzle game, known as Dr. Mario has also evolved into 3D platformers, with seminal titles such as the Super Mario 64, the first iteration of Mario in three dimensions, Super Mario Sunshine, and Super Mario Galaxy. 3, which introduced iconic features, like the Super Leaf, the SNES launch platformer, Super Mario World, which introduced Yoshi, Mario's faithful dino companion, and the DS homage to these games, New Super Mario Bros. One of his most prominent is the traditional 2D side-scrolling platformer, with games such as various sequels to Super Mario Bros.: Super Mario Bros. Mario has been playable in hundreds of games that span dozens of genres. In contemporary Mario games, his high-pitched Italian voice, provided by Charles Martinet, is used mainly for grunts and yells, and the character's occasional catchphrases, such as "Mama-mia!", "It's-a-me, Mario!", and "Let's-a go!" Mario is rarely depicted speaking coherent English sentences. Mario and his accompanying franchises can be viewed as Nintendo's thematic tileset with which to create games of a whimsical, colorful, and light-hearted nature. For over twenty years afterward, Mario would star in hundreds of universally acclaimed games on Nintendo systems. This game introduced many major themes of the Mario series that are now considered trademarks. The game was incredibly well-received and is considered one of Mario's greatest adventures to date, as well as one of the greatest video games of all time. before giving Mario his iconic title: Super Mario Bros. Miyamoto would follow this up with more arcade games such as Donkey Kong Jr. Mario was first created by Shigeru Miyamoto as the protagonist Jumpman for the arcade game Donkey Kong.